// xiaoshami.c
inherit NPC;

void create()
{
    set_name("小沙弥", ({ "xiao shami","shami"}) );
    set("gender", "男性" );
    set("class", "bonze");
    set("age", 15);
    set("shen_type", 1);
    set("str", 20);
    set("int", 20);
    set("con", 20);
    set("dex", 20);

    set("qi", 500);
    set("max_qi", 500);
    set("jing", 100);
    set("max_jing", 100);
    set("neili", 100);
    set("max_neili", 100);
    set("jiali", 10);
    set("combat_exp", 8000);
    set("score", 1000);

    set_skill("force", 80);
    set_skill("dodge", 80);
    set_skill("parry", 70);
    set_skill("tiannan-step", 80);
    set_skill("kurong-changong", 70);

    map_skill("force", "kurong-changong");
    map_skill("dodge", "tiannan-step");
    map_skill("force", "hunyuan-yiqi");
    map_skill("dodge", "shaolin-shenfa");

    setup();
    carry_object("/d/xueshan/obj/y-jiasha")->wear();
}
